What it’s All About

tzone

Hello! Welcome to the Cable’s Calculations blog. I created this page mostly out of self-indulgence, and probably won’t tell anyone about it, so if you managed to find it, congratulations!

The idea behind this blog is to apply physics calculations (In addition to things like sizes of locations) to fictional series. The focus will mostly be on manga and some anime, but I may throw in a few video games, movies, and even books as well.

Have you ever watched or read something and wondered, “Wow! I wonder how much force is behind that explosion?” or “How fast are they moving here?”. Then this blog may be for you. If that stuff doesn’t matter to you, then this blog probably won’t be for you unless you want to laugh at how silly it all is… because I do realize that. But there’s just some part of me that wants to know how impressive feats of strength and speed are, so here we are. Also, physics is fun and I want to get back into it.

To give a  little background, I started doing calculations like this allllll the way back in 2010. It was a means to an end at the time, as I wanted to prove one character was stronger than another on an online forum. Ever watch the youtube series Death Battle before? It’s hardly an original concept. Nerds have been asking “Who would win between X and Y?” for a long time now. Back in 2010, people were doing it online in forums. And to further prove their point, some people would apply calculations such as how fast characters could move, or the power behind an explosion that they created. That’s how I started out. For the next couple of years I did them, but gradually found myself doing it for curiosity’s sake rather than proving my point.

I also found myself disagreeing with other people’s methods more and more. Calculations had started off strict and allowed little room for assumptions (Which we always have to make with these sorts of things), but over time people grew a bit more lax in how they were done. I could tell by some time in 2012/2013 that I wasn’t going to agree with the direction things were going, and on top of that I had just finished college so my mind had moved on to more important things, so I kinda just dropped it. I would come back every once in a while to check things out and see where they went, but otherwise? I found myself pushing physics calculations out of my mind.

But now, all this time later, I find myself wanting to get back into it. No longer to prove my point about how strong character X is, but just exploring for curiosity’s sake. I always enjoyed physics and this is my excuse to get back into things, so to speak.

Most of what I calculate in this blog has probably been done before, funny enough, but this is my own take, under no real constraints to prove anything, and trying to be as concise and conservative with the results as possible. Because when you’re dealing with magical attacks and people moving faster than a bullet, it’s probably best to be on the safe side, don’t you think?

A disclaimer: I am by no means an expert on physics if you couldn’t tell by what I said above. I simply want to get back into it, and will be researching what I calculate in this blog carefully. Don’t take anything too seriously in here. It’s all in good fun and any calculation you see anywhere (Not just here) for fictional characters should never be taken as a fact. Do not underestimate just how easy it is to manipulate the results of something with calculations like these.

6 thoughts on “What it’s All About

  1. Wonderful calcs, I’ve yet to see someone go so in depth before, truly impressive.

    Have you ever considered calcing the war arc feats for Naruto and Bleach?

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    1. Thanks for the kind words! I do plan on finishing up both Naruto and Bleach. It might take some time, though. I’m streaky when it comes to taking on these calculations. The inspiration only strikes a few times a year, it seems.

      But I’m getting that itch again, so I should have some new ones up soon.

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